@startuml
sprite $car_crash [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000014000000000000000000000000000000000000
00000000006F300000000000000000000000000000000000
00000000008FD000002D9000000000000000000000000000
00000000009FF80004EF6000000000000000000000000000
0000000000BFFF306FFF3000000000000000000000000000
0000100000CFFFEBFFFF000049BB95100000000000000000
0007FEB843FFFFFFFFFB003CFFFFFFFD8400000000000000
0000CFFFFFFFFFFFFFD104FFFFFFFFFFFFFC730000000000
00001EFFFFFFFFFFFF302FFFFFFFFFFFFFFFFFD400000000
000003FFFFFFFFFFF700DFFFFFAADFFFFFFFFFFF70000000
0000005FFFFFFFFFA009FFFFC100015AEFFFFFFFF6000000
0000001FFFFFFFC3005FFFFE10000000027BFFFFFF100000
000005EFFFFFF90003FFFFF40000000000000AFFFF700000
0001AFFFFFFFB004DFFFFFA000000000000000CFFFB00000
004EFFFFFFFF305FFFFFFFFEA61000000000007FFFE00000
009EFFFFFFFD00EFFFFFFFFFFFFD94000000004FFFF00000
00000134CFF803FFFB47EFFFFFFFFFFC8300002FFFF20000
000000009FF407FFE0003FFFFFFFFFFFFFFB621FFFF40000
00000000CFF00CFFB0000AFFFFFFFFFFFFFFFFEFFFF60000
00000000FFD00FFFE10005FFFFFFFFFFFFFFFFFFFFF80000
00000002FFC00FFFFD7307FFFFFFFFFFFFFFFFFFFFFF4000
00000006FE300DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000
00000006C1000BFFFFFFFFFFFFFFFFFFFFFFFC401BFFF300
0000000000000FFFFFFFFFFFFFFFFFFFFFFFC00003FFF400
0000000000003FFFFFFFFFFFFFFFFFFFFFFF500003FFF200
0000000000008FFFFFF79DFFFFFFFFFFFFFFE6100BFFE000
0000000000009FFFFFE00016AEFFFFFFFFFFFFFEFFFFA000
0000000000003FFFFF9000000037BFFFFFFFFFFFFFFF5000
000000000000017BEA10000000000048CFFFFFFFFFFE0000
000000000000000000000000000000000159FFFFFFE30000
000000000000000000000000000000000004FFFFFF700000
000000000000000000000000000000000008FFFFFF200000
00000000000000000000000000000000000AFFFFFE000000
000000000000000000000000000000000004FFFFF9000000
00000000000000000000000000000000000039EFD1000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_CAR_CRASH(_alias) ENTITY(rectangle,black,car_crash,_alias,FA5 CAR_CRASH)
!define FA5_CAR_CRASH(_alias, _label) ENTITY(rectangle,black,car_crash,_label, _alias,FA5 CAR_CRASH)
!define FA5_CAR_CRASH(_alias, _label, _shape) ENTITY(_shape,black,car_crash,_label, _alias,FA5 CAR_CRASH)
!define FA5_CAR_CRASH(_alias, _label, _shape, _color) ENTITY(_shape,_color,car_crash,_label, _alias,FA5 CAR_CRASH)
skinparam folderBackgroundColor<<FA5 CAR_CRASH>> White
@enduml